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Software and Games : GSP : Education : Key Stages : Key Stage 2 (Ages 7-11)
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Avanquest Software
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Avanquest Software
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Avanquest Software
Become a Human Body Explorer is an interesting CD-ROM full of information about the human body. It's aimed at children aged 6-10 years old, but would be best suited to older end of this age range.Seemore Skinless, the helpful skeleton, guides the children through a wide range of games, quizzes and experiments. Children can play four fun interactive games, which involve, for example, collecting body parts by answering questions and learning about the body and choosing how Seemore should spend his day. There is an excellent search feature so that children can access information screens on a very wide range of topics. (Parents of younger children may want to supervise children's use of this, as there is information about reproduction and how our bodies change.) Children also have the opportunity to create their own Secret File, which contains information about themselves and can become a scrapbook of facts.
So once children have visited the information screens, played the games, answered brainteaser questions and found out amazing facts, they will have discovered all they need to know about the human body.
Become a Human Body Explorer would be a good buy for parents or teachers of children aged 8-11 years old. It encourages children to explore and find out about the human body in a fun and interesting way. --Amanda York
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Avanquest Software
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Avanquest Software
Explore the ancient civilisations of Greece, Atlantis, Egypt and the Aztecs, all while building and reinforcing essential maths skills through fun and challenging games in I Love Maths!. A couple of kids named Gretchen and Wilbur have travelled back in time and are causing trouble. By using their knowledge of maths, kids can reinforce what they've learned in school and foil the dastardly duo's plot to terrorise the ancient world.Players can choose from three games: "Save the World", "Free Travel" and "Challenge". In "Save the World", kids visit each civilisation while bending their brains with multilevel, mind-boggling maths games. In Greece, they can free the country's greatest athletes by playing the Measurement Olympics; although tricky at first, this activity is a great way to learn to recognise types of measurements. Players take the Time Machine to Atlantis to help Ratty the plumber fix broken water pipes (and restore the city) by practising fractions. There is even trouble with paradise--birds of paradise, that is. The Aztecs need kids' geometry skills to free their beautiful birds of paradise that are locked inside the temple.
The "Free Travel" mode allows players to explore the civilisation of their choice for unstructured play, and the Challenge area includes a multitude of multilevel maths practice questions that test a child's understanding of angles, area, length, money, perimeter, quadrilaterals, symmetry and more.
I Love Maths! covers more than 250 maths topics and contains 3,000 maths problems and 2 million arithmetic questions. Do the maths and you will discover that this software is a great value. It also scores high on the replay factor, so you are sure to get your money's worth. And the more than 6,000 helpful pop-ups make this program excellent for independent play. Parents and teachers can easily track a child's progress, making this software ideal for use at home, in-home schooling or in schools. An "intelligent tracking system" self-adjusts to individual maths abilities by topic, although the levels on any of the games can be changed manually. (Ages 7 to 11) --Tina Velgos
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Avanquest Software
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Avanquest Software
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Avanquest Software
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Avanquest Software
Armchair adventurers relax. With the Become a World Explorer CD-ROM children can obey the call of the wild and see the world without leaving the comfort of their home. Once loaded, it's possible to whizz around the world in almost 80 ways with this fun and feature-packed CD-ROM learning adventure. As soon as you've filled in the virtual passport, you're off. The first stop on any interactive globe-trotting adventure is Sam's bedroom--it's perfect for click-happy kids with animations that come to life when you hit the objects scattered around.For beginner backpackers, a talking train gives a guided tour of how to find your way around the world, and what a choice there is. You'll find video clips, an interactive index, a country finder with each nation's flag and a wide range of fun games that test skills such as general knowledge and compass directions. A ringing phone launches more adventurous travellers straight into the globetrotting game that displays the strongest aspects of the software. Clues based on geographical sights and sounds lead players on an interactive journey around the world. Along the way, the players' knowledge of capitals, continents and customs are tested in a totally involving way with three difficulty levels encouraging repeat visits.
The beautifully detailed animated maps with pop-up info boxes and sticker book links are an impressive feature, as are the virtual postcards. And although the amount of features may mean younger players require some initial help, this superb software combines learning with plenty of fun and will ensure numerous repeat visits. --Martin Oliver
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Avanquest Software
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Avanquest Software
Learning Ladder Year 3 is another excellent product from Dorling Kindersley. This CD-ROM is packed with a good range of activities tailored to support the Year 3 school curriculum. Children can navigate their way around the playroom, looking for fun activities. These include the printing machine, which they can use to create their own labels, invitations and cards.Children can then improve their literacy, numeracy and science skills by undertaking a wide range of activities that help to consolidate Year 3 work. Children can, for example, choose correct word endings, solve addition and subtraction problems, label skeletons and identify correct habitats for animals. These are just a few of the carefully thought out and clearly explained activities here.
Children should be able to use this program independently. They are rewarded with stickers for each activity they complete correctly and will enjoy collecting these and putting them in their own sticker album.
Learning Ladder Year 3 would be an excellent buy for any Year 3 child. It consolidates the learning that is taking place at school and develops children's competence on the computer. --Amanda York
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Avanquest Software
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Avanquest Software
Learning Ladder Year 4 is a fantastic CD-ROM aimed at Year 4 children. It is structured so that children listen to a lesson and then carry out exercises that help to consolidate the literacy and numeracy they are learning as part of the school curriculum.Exercises can be done at five different levels of difficulty, so that children are challenged and continue to make progress. For every 400 points that a child scores, they are rewarded with new pictures to use with the printing machine. As they gather more pictures they can enjoy making their own cards, invitations and labels, which can be printed out.
Children can also have lots of fun navigating around Science City and learning lots of facts along the way. For example, they can have a go at the science quiz and find out about roots, leaves and flowers. The progress tracker clearly shows how each child is getting on with a system of green and red lights. This would quickly show parents where more help is needed. --Amanda York
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Avanquest Software
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Avanquest Software
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Avanquest Software
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Avanquest Software
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Avanquest Software
DK Interactive's I Love Spelling is a souped-up spelling lesson loaded with characters, humour and more than 5,000 words ranging in difficulty from "here" to "Kalahari". A game-show host with a skewed toupee leads kids to one of four planets: On "Aquatica", intrepid spellers hear a word, then chase and burst bubbles containing the letters that spell the word, all while a gangster fish named the Codfather eggs them on; "Amphibia" is a pond-like planet where kids guess the mystery word by choosing the correct letters with the help of a bluesy frog--picture a game of Hangman with swampy ambience. On "Anagrama" kids turn scrambled letters into words by dropping placard-bearing bunnies down the correct hole, while planet "Arachnia" hosts a spidery spelling bee in which kids hear a word, then spell it out.Two more games help kids recognise misspelled words and choose the correct spelling. In "Word Attack", players must quickly click on the correctly spelled word from misspellings that hurtle toward them onscreen. Kids can easily ace the activity by clicking frantically until they randomly land on the correct spelling, so don't be too impressed if your child is a high scorer here.
Three levels, customisable word lists and places to peek at scores and misspelled words make this program parent friendly; a two-player function is another nice feature. Our biggest complaint: that this program lacks "the big goal"--the only rewards here are points, a weak "bonus round" and the ubiquitous printable certificate. A final compliment: puns and word play in the script reinforce the potential for fun in words and letters. (Ages 7-11) --Anne Erickson
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Avanquest Software
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Avanquest Software





















